Simlish: Because sometimes babble is better.

On Thursday, January 5, 2012 1 comments

Voice acting is a novelty. I’m old enough to remember when games didn’t have voices. All you had was a wall of text, and maybe a synthesized laugh to add to the mood. Technology increases by leaps and bounds, and it wasn’t long before there was enough processing power to include actual voices in video games. Voiced dialogue is such a powerful narrative tool that it can make or break a dramatic scene.  Despite how effective voice acting...
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