
Welcome back to the rhetoric of video games! For these next couple of posts, we will explore how goals influence gamers. If you missed the first couple of posts, make sure to check them out.
What makes video games “games”
is that they have goals. Without a goal, then it is just an interactive piece
of software. Of course, some games have really loose goals, like Tetris wanting you to stack a bunch of
boxes. Others have very specific...